When there was nowhere left to go, we built up.
The tower gave us everything. Then it locked the doors.
Security woke first.
But the runners knew the ways between floors.
Cut the panels. Take the shards.
Open the upper gate. Ascend. Escape.
Opening sequence prototype
Megatower
Six story panels assemble into the game’s opening page. Each reveal is synchronized to a paper swipe.
Sound enabled · headphones recommended
The only way out is up
Ascend & Escape
Click or Space to reveal next · M mute · S skip · R replay